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TodayAdded defoliant and exposure condition. Added new field to conditions to set their transfer range to other creatures in combat. Added gas mask item, and situations where it can be useful. Added immunity field to creatures, so they can resist conditions. Added code to round move reserve left UI to 2 digits. Added code to remove ' running ' condition when entering combat. Changed map to have larger swamp area, with jagged boundary. Changed Stoat to always appear if player wearing cryo wristband, and not otherwise. Changed AI hex looting to use current lighting and detection level to check if camps are seen, instead of pure random number. Changed items screen silhouette to have better hit areas( filled gaps).