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TodayFixed a bug that allowed players to sleep and rest during encounters. Fixed a bug that caused ATN to be unlabeled on map after visiting. Fixed a bug that caused infinite loop during loading if player added more than one mod with the same name. Fixed a bug that caused degrading discharges to stay active when charges completely spent. Fixed a bug that caused item image overrides to be ignored if game is loaded in low-res mode. Fixed a bug that caused mod remap ID to be off by one in some cases when overriding data. Fixed a bug that caused mod battlemoves to have bad condition IDs, resulting in no effects.