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TodayDropItem that re-added same object instead of remainder. Fixed a bug that caused overflowing item stacks to sometimes be missing overflow item sprite. Added ability to wear rags and sashes over face, to help block airborne diseases. Added ambush screen before battles where player is unseen. Added Hiya Poopy children's backpack to game. Added penalty of ATN exile if trying to sell human meat there. Added vision penalties to gas mask. Added camp benefits to AI creatures when entering hexes. Added innoculation to Blue Rot if player survives phase 3. Added code to make sneak attacks always successful. Added code to make sneak attacks do extra damage. FMoveCost property to creatures to control cost per hex modifiers via conditions.