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Today
During model choose dialog creation, it looks like some value in the mcu is queried, and checked to be between 1 and 9999( otherwise model choose aborts). Car model( default ' Normal')Two or three digits. The two first digits are translated to the list below. Board © 2016   IPS, Inc. UxsojOAJbXhVNmmcblk0p2 - logo image. During model choose dialog creation, it looks like some value in the mcu is queried, and checked to be between 1 and 9999( otherwise model choose aborts). Car model( default ' Normal')Two or three digits.

Added code to round move reserve left UI to 2 digits. Added code to remove ' running ' condition when entering combat. Changed map to have larger swamp area, with jagged boundary. Changed Stoat to always appear if player wearing cryo wristband, and not otherwise. Changed AI hex looting to use current lighting and detection level to check if camps are seen, instead of pure random number. Changed items screen silhouette to have better hit areas( filled gaps). Changed Merga Wraith AI to avoid charging in combat. Uses advance instead( to make escape possible). Changed poison condition so that abdominal pains are a separate condition, so other conditions can share effect. Changed poison condition to be invisible, and only symptoms visible. Changed Blue Frog spawn coordinates. Changed pistol ranges from 10 to 30. Changed shotgun slug ranges to 60. Changed dirty rags treasure from 3-5 units to 4. Fixed a bug that prevented Hatter revisits from triggering. Fixed a bug that caused all items to be use-degraded in encounters, even if use charges were set to 0. Fixed several missing discharge values in scavenge encounters.