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TodayAdded new ' Player ' creature type, from which player stats are derived. Added blisters when wearing footwear on wrong foot. Added missing Saginaw encounter choices if player talks to Liza. Changed fire and shard recipes to always output 100 % items. Fixed confiscated item locker to disappear after one turn, leaving items on the ground. After container was discharged and refilled). Fixed immunities to also ignore status messaged, not just effects of conditions. Fixed Saginaw encounter to prevent player conversing with Liza again after agreeing to help her. Fixed a bug that caused previous target image to change incorrectly when current target cycled. Fixed a bug that caused attackmode discharges to deduct wrong amount if charge profile required more than one charge per attack. Fixed a bug that caused Blue Rot to infinitely recur instead of passing naturally. Fixed a bug that caused software to get stuck on screen if swapped with a battery in a charged hardware item. Fixed typo in ATN encounter. Fixed a bug that caused container contents to rotate if inside an item being crafted. Fixed a bug that caused Hatter encounter to fail triggering after using Trapping or Tracking.