Today
Added ' Player ' precondition to all plot encounters, so only player can trigger them( now that AI can trigger, too). Added condition to allow crafting during some encounters. Added custom AI hex looting algorithm, so AI prefers better loot. Added code to prevent AI overloading self when looting. Added method on AICreature to add and remove conditions to player( for plot flags). Pass 2 hours in encounter). Added code to ignore talisman when surrendering in combat. Added UVD items in 4 varieties, plus scratched. Added recipe to break UVDs and cases into plastic shards. Added swamp and forest crash site scavenge locations. Added nasal allergy condition. Added nasal allergy as accident to urban and brutish scavenging.
The two first digits are translated to the list below. Board © 2016 IPS, Inc. UxsojOAJbXhVNmmcblk0p2 - logo image. During model choose dialog creation, it looks like some value in the mcu is queried, and checked to be between 1 and 9999( otherwise model choose aborts). Car model( default ' Normal')Two or three digits. The two first digits are translated to the list below. Board © 2016 IPS, Inc. HA), GS, JY, KGL, KLD, KSP, KYD, MD, MX, RM.